If that was the case they would just do away with the hardcore settings altogether. I am, in no way, saying core or hardcore is better, but for me I do not get enjotment out of core matches and only am interested in hardcore servers in which I have no risk of being booted, except for TKs.
Again, I thank you all for your input. I am still trying to figure out where all the official servers are located and where this game is going before I put any more money into the franchise. Altough there was 4 pages of servers, I checked all candidates following DICE nominclature, and suprise, all servers I checked had an 'owner' gamertag associated with it.
I did find a bunch of EA servers by searching "P24" last night. I've tried to stay away from them in the past because they always seem to be more laggy than the Dice servers, but I couldn't find 1 single Dice server last night so Typically there are always a few EA servers available.
Just look for P as a server name. They are either retail only or retail and b2k. Normal rules and all. They typically fill up well. No crazy rules or stupid rotations. Please use a html5 video capable browser to watch videos. This video has an invalid file format. Auto HD High Low. Report a problem. Sorry, but you can't access this content!
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But i think logic would say, the more units you have, the more chance you would also have in throwing more of required numbers, which would also lower the chance of getting total misses or 1 lousy hit. But that does not seem to be the case. It sounds like what you have said to me, these dice go by a percentage.
Well, thats not random is it? Or am i misinterpreting what you're saying? Heres some examples of dice marti has thrown me. Im going by a current game, starting at round 1. Will see if i can find that round where i missed 3 times in a row, found it, its actually 4 times in a row i missed : Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Karelia S. When i have 2 fighters a tank and bomber.
The above 3 are from round 1, so a new game. Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia S. This is from 1 game, the Germans turn. This one is from round 2 of the same game. Here it is, so, same game, round 3 of the game, i miss completely 4 throws in a row, and yet, British only had 1 tank. How is it that he had better luck to get 3 hits over 4 throws then what i did in 5 throws? Can you now see why i think these dice are horrible? Can you see why i think they are defender favored, or even bugged?
Also, im not sure how "expected hits" work, to me it means you got whats expected. So, when you miss it should be reading as "0 expected hits", shouldnt it? Sorry, but i still think there is something not right with these dice. How many units do i need to get more than 1 hit? Or to not miss 4 times in a row? I would be more understanding if it was 1 infantry on 1 infantry missing all the time. But when multiple units are in play and we get constant misses, then something is not right.
And even to get only 1 lousy hit on a regular basis is just wrong as well, no one is that unlucky. If you want to support this site help to pay hosting of server , you can make a donation:. If you received a mail with some dubious dice results, you can verify there the original results with the Verification Number.
Number of dice rolled: The die roller provides quality random results Current entropy:
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